Loopbrary

Game mechanics

You have a finite amount of time each loop. Your ghost(s) follow your  actions from the last loop.  They are capable of phasing through spikes (if in that loop you went trough them), but can still aid you by holding down pressure plates.

Goal is to reach -> 

Controls:

  • E - push (for boxes)
  • R - restart level

Movement:

  • W - move up
  • S - move down
  • A - move left
  • D - move right

Combination of these - move diagonally


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